One of the best games Minecraft is more popular day by day and the Mojang studio rolled out the latest updates to its popular beast. Now, the Mojang Studio released the latest Minecraft Preview 1.19.30.20 update and it brings fixes, changes, and improvements in various categories and is rolling out to players on all platforms. You can check the complete changelog which is mentioned below.
Features and bug fixes
Blocks
- The mud brick slab can now be placed as a top slab via commands
Dedicated server
- Added `disable-custom-skins` server property to block untrusted skins server-wide
Gameplay
- Piston animation when extending and retracting is now smooth
Items
- Mangrove, Crimson, and Warped Planks can now be used to repair shields
Marketplace
- The error “Cannot connect to Marketplace” will no longer be misread by the Text-To-Speech reader
Mobs
- Fixed a bug causing Leads to break with Allays after the owning player changed dimensions
Stability and performance
- Fixed a bug causing an occasional crash when loading players onto beds
User interface
- Fixed a UI bug where enchanted leather items would have parts of the texture not displaying the glow animation
- Added new disconnect error messages to better highlight the area where the disconnect occurred
Edge block
- Boundary blocks should now block passage at all heights
Goat
- The Goat’s battering ram animation has been modified to slowly lower its head when preparing to trample
Villages
- The raid bar no longer gets stuck after breaking beds to cancel a raid
villagers
- Fixed a bug that rarely caused the Villager’s bounding box to be out of sync with the server when sleeping
Vanilla par
Generally
- Endermen no longer get mad at creative players
- Modified fireball entity collision box to match Java Edition
- The Enchantment Table now makes a sound when enchanting an item
- Amethyst blocks no longer produce a sound when jumping from them
Mobs
- Modified sitting cat head position to match Java Edition
User interface
- Item stack popup animation will now only play when a new item is added to the stack
- If a villager has a badge, it is now displayed along with their trade level
Deep dark
- Increased spawn rates of Sculk Shrieker and Sculk Sensor in Deep Dark and Ancient Cities to better match Java Edition
Melon block
- Fixed Melon block bottom texture to match the top texture
Technical updates
Actor properties
- Actor numeric properties (float and integer) will now always hold their values in the specified range of values
Add-ons and scripting engine
- `Minecraft:instant_despawn` no longer affects players
commands
- The command selector now gets the same position for the player as the position of the originating player of the command gets
Marketplace
- Fixed a bug where the text-to-speech feature would read the entire “My Content” page, highlighted and non-highlighted items
Experimental resources
Generally
- Removed use of `Minecraft:walkable block component and added block creatives group and category to block description
commands
- `/execute if block` command now displays integer values for block positions
GameTest Structure
- `Vector`
- Fixed a bug where the `length` function would return undefined
- Added function `length squared` — Returns the squared length of the vector
- Added `StackOverflow` as a possible `WatchdogTerminateReason` to the `beforeWatchdogTerminate` event
- `IRawMessage` — Interface object representing a message
- `raw text: (string | IRawMessage)[]` — (optional) A list of text objects used to construct a message
- `text: string` — (optional) A string containing plain text to display directly. Valid only when used as a sub-member in a parent `raw text` or `with` member
- `translate: string` — (optional) String representing a translation identifier to translate text into the player’s selected language
- `with: (string | IRawMessage)[]` — (optional) A list of text object arguments used to fill in values in the translated text. Ignored when `translate` is not present
- `say(string | IRawMessage)` — Used to broadcast a message to all players
- `tell(string | IRawMessage)` — Send a message to a player
- Fixed a bug where Dynamic Properties would not persist when using worlds hosted on Bedrock Dedicated Server or Realms
- Package dependencies in native modules can be declared using the module name without the need to specify a UUID, using the `module_name` attribute. The module name matches the import statement (e.g. `Mojang-Minecraft)
- Removed `Mojang-game test module version 0.1.0; packages that use `Mojang-game test specific APIs must be updated to use GameTest version 1.0.0-beta
- `Mojang-game test 1.0.0-beta module requires `Mojang-Minecraft 1.0.0-beta module
Spectator Mode
- Endermen no longer get mad at players in Spectator Mode
- Players in Spectator Mode can no longer interact with Sculk Sensors by swimming in water or lava
- Players switching to Spectator Mode will drop all hooks attached to them
- Players in Spectator mode can no longer be knocked back by explosions
- Powder snow no longer emits particles when spectators walk through it
- Big Dripleaf no longer tilts when played by players in Spectator Mode
- Players in Spectator Mode now retain their inventories and equipped items on death
- Spectators can no longer attract the crowd’s attention by holding their favorite food
- `/test for command can now target viewers
- Spectator game mode can no longer be accessed via the `/game mode command, only via the `/game mode spectator
- Spectators using touch controls can no longer break Ships and Minecarts
- Pufferfish no longer reacts to nearby spectators
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