This morning, we reported on rumors that Fable 4 may be scaling back development. The game’s senior producer Amie has now responded to the news, saying that defining the scope of development is a “routine, necessary, and reasonable” operation to avoid game delays or overtime.
“I want to clarify a few things about scoping: it’s a regular, necessary, and reasonable part of the game development process. I can guarantee that every triple-A game you play will be regularly scoping during development.”
“The purpose of scoping is to ensure that the team is focused on a clear vision and is able to complete the task within a limited time frame and without sacrificing itself. Games that are not properly scoped for development are often delayed or rushed, both of which We should all try to avoid as much as possible.”
Fable 4 is a fourth orthodox sequel to the “Fable” series produced by Playground Games. At present, according to informed sources and official feedback, the development of this game does not seem to be smooth.