Starfield is having big problems with development: a leaker trusted by Timur, an expert in researching curriculums and information, reports that the game has gone through a veritable “development hell”.
This is probably the reason why Starfield was postponed: the “deep throat” described a really complicated situation that mainly concerned the technical aspects of the experience, not living up to the ambitions of the project.
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“The flight was not working properly during testing, and Creation Engine 2 is nothing more than a marketing slogan: it is simply the Creation Engine with some modified graphics modules and a couple of new features, but not a rebuild or a real engine overhaul, “said the leaker.
From the Kings Cast. (what I heard) pic.twitter.com/GxipiPtcYx
— Timur222 (@bogorad222) May 21, 2022
“This will become evident as soon as the game is available and the modders tear them apart. Todd Howard internally said ‘we make games, not development tools’, but the tools are out of date and the developers have boxes full of them. games with poor tools produce poor games.”
Since the launch of Fallout 76 , Bethesda Game Studios Austin hasn’t been working on any new games. They had most of the teams on that title and updates. Prior to the acquisition by Microsoft, Bethesda aimed to release games on all of the major platforms, but Xbox was pushing for exclusives.
All the titles were intended for both Xbox and PlayStation, and cutting the latter saved the developers a lot of headaches.