In recent years, when gta6 will be released, the biggest unsolved mystery in the gaming world should be counted. Despite this, an endless stream of revelations still emerges from time to time, of which true and false are false, and ultimately have to wait until the game is officially announced or even released before it can be falsified or confirmed.
A few days ago, the founder of R Star Magazine and the god of breaking news Chris_Klippel gave the latest report that GTA 6 is based on the RAGE 9 (Rage) engine development, and the results of the current test have an incredible picture.
He said that the development version has received very positive feedback, and fans should not be disappointed, after all, the engine is ahead of the times.
THE SAME SOURCE PREVIOUSLY CLAIMED THAT THE GTA6 PROJECT WAS IN UNPRECEDENTED CHAOS AND WOULD NOT BE RELEASED UNTIL 2025. THIS DOES NOT SEEM TO BE OUT OF THE ORDINARY, RECENTLY THE PC VERSION OF “GTA5 ENHANCED EDITION” GOT A RATING, IT SEEMS THAT R STAR WILL DELAY TIME, BY THE WAY, SQUEEZE THE LAST BIT OF RESIDUAL VALUE OF “GTA5”.
According to the data, the Rage engine was developed by Rage Technologies, a subsidiary of R Star Santiago Studios, and it was first used in the 2006 game R Star Ping Pong, which has been used by R Star to develop advanced open-world games, including GTA4, Max Payne 3, Red Dead Redemption 2, and GTA5.
The Rage engine has many advantages, and it handles large open worlds, complex artificial intelligence, and weather effects well.
With the continuous iteration over the years, RAGE has also become more and more sophisticated, and on 2018’s Red Dead Redemption 2, the Rage engine has taken the game graphics to the extreme, including physical rendering, volumetric clouds and fog, pre-computed global lights, and the Vulkan renderer for Windows.
To some extent, it can be said that the “god performance” of “Red Dead Redemption 2” is inseparable from the perfect support of the Range engine.