Andrew Bosworth, Chief Technology Officer of Meta, said in a tweet Thursday that the company plans to introduce horizon Worlds‘ social metaverse to the web platform. The move represents a major expansion of the platform, which is currently only available on Quest VR headsets.
Earlier this week, Horizon Vivek Sharma’s vice president of Meta also said in an interview with The Verge that it is working to bring Horizon to mobile device platforms later this year, along with early discussions about bringing it to the host platform.
However, Meta spokesperson Iska Saric explained that the company does not yet have an exact timeline for Horizon web expansion. This tweet from Boz, only talks about monetization for creators and a lower sharing policy.
TheVerge pointed out that the industry currently generally takes 30% of the platform fee (including Meta’s Quest Store), multiplied by the Horizon web application extract of 25%, then the internal purchase percentage on Quest VR devices will be as high as 47.5%.
As for the “build the world platform” competitors that Boz compares, it obviously includes Roblox, which is currently hot. One chart states that for every $100 million spent by players on the platform, developers only get 28.1%.
In this way, Meta Horizon Worlds seems to be less exaggerated. Interestingly, in a recent interview with MarketWatch, Apple spokesman Fred Sainz seized the opportunity to fight back at Meta.
Meta has often criticized Apple’s App Store for trading at a whopping 30% discount and often standing on the moral high ground in the name of small businesses and creators, and now they are equally embarrassed by their own eating.