Battlefield 2042 finally released the 3.2 updates, which fixed some bugs, made some stability improvements, and also made some adjustments to weapons and vehicles.
Original Content:
Stateless people,
Update 3.2, due out on January 20th, includes more bug fixes and stability improvements and addresses a game crash.
We have fixed a hit point issue with weapons used by Sundance and vehicle passengers. We’ve also fixed several issues related to Soldier gameplay, such as the teleport effect when running behind friendly units, and getting stuck in the knockdown and revive loop.
With this update, we will continue to deliver on our promise to address bugs and improve gameplay based on player feedback. According to the current plan, we will have another update in February, mainly focusing on game quality. These include improvements to the scoreboard and more.
We will continue to introduce update 3.2 through our social media accounts.
The Battlefield Team
Update 0.3.2
Fixes, Changes and Improvements
Conventional
- Fixed an issue where leaving a team during matchmaking could cause the game to become unresponsive
- Fixed an issue where the first attempt to connect to the EA server would fail after registering a new account
- Updated the specific performance of the exit button during the game, so that players can return to the correct page
- Fixed an issue where music stopped playing while loading a level
Soldier
- Fixed the issue that under rare circumstances, after Sundance landed with a wingsuit, some of her hit boxes could not be hit normally
- Fixed a case where teleportation would occur when running behind a friendly player
- Fixed a rare issue that caused players to get stuck in a revive and knockdown loop
- Fixed a number of issues related to ladders that resulted in players being in a situation where they could fly away or lose control of the expert
- Fixed an issue where Soldiers’ movement speed would be reduced by nearby explosions that could create craters
- Fixed unwanted camera shake and landing sound effects when landing from lower altitudes
- Fixed an issue where weapons from the Gear Box would occasionally inherit the ammo from the previous weapon
- Fixed an issue where the discovery took too long when a shot was discovered
Stability
- Added multiple fixes to improve overall game stability
- (For AMD Radeon VII users) Fixed a render-related crash when the Dance of the Day appeared in-screen
Arms
- Reflections from the scopes of sniper rifles and laser pointers can now be seen at greater distances
Vehicle
- Fixed an issue where the passenger weapon would not sync properly when the turret of the passenger weapon was rotated, resulting in bullets not hitting the enemy properly
- M1A5, T28 – increased effective range, reduced spread of barrel weapon bays
- Bullet spread reduced from 1.6 to 1.1
- Damage falloff distance increased from 35 to 40
Battlefield Hazard Zone
- Fixed an issue where a black triangle remained on the screen when clicking away on the level progression screen during the end of a turn in Danger Zone
Battlefield Portal
- The Server Information tab will remain after hitting refresh in the Portal Server browser
- Fixed an issue where text overlapped when joining a team deathmatch game at the end of a turn
- Rules Editor – “Inventory Slot Activated” value now correctly applies to melee weapons