Recently, some media compared the running effect of God of War on the PS5 and PC platforms, indicating that the difference between the two pictures is mainly reflected in the shadow special effects.
In the video, the PS5 running resolution is chessboard rendering 4K, the PC is native 4K, and the picture settings are both the highest, both running at a frame rate of 60FPS. The voice-over of the video mentioned that since God of War was developed based on the host platform, the picture quality will not be much improved.
The most obvious difference between the two is the shadow effect of the picture (the PC version is better), and there are also some color differences, but this may also be related to the different display devices they use.