The media score of the God of War PC version is officially lifted, because God of War supports both NVIDIA DLSS and AMD FSR, so Dsogaming released a comparison video of the God of War PC version of NVIDIA DLSS and AMD FSR, let’s take a look.
This test Dsogaming used Intel i9 9900K, 16GB DDR4, 3800Mhz and NVIDIA’s RTX 3080, GeForce 497.29 drivers. God of War doesn’t have any built-in benchmarking tools. So Dsogaming used the moment when Kratos and Atreus start hunting the deer as a baseline scene since this area has a lot of volume effects and seems to be more GPU-hungry than all the previous scenes.
According to Dsogaming, NVIDIA DLSS seems to perform better on RTX3080 than AMD FSR, and the picture is relatively sharper, but DLSS has some strange flickering and aliasing in some scenes, while FSR and native 4K do not appear, Dsogaming NVIDIA has been contacted and expect a fix in the future.
In terms of performance, DLSS provides a 20-25% performance boost. This is lower than what we’ve seen in other games. Still, the RTX3080 was able to run 4K/Ultra at a constant 60fps. Dsogaming said that AMD FSR and NVIDIA DLSS are not far behind in this regard.