Diablo: Immortal postponed to 2022

For Blizzard, the recent period is definitely busy. Leaving aside the sexual harassment storm, the Blizzard team announced disappointing news that Diablo Immortal will be postponed until 2022. This work was originally scheduled to be launched within this year, and the first test of the national service pioneer service started on the 15th of last month and ended on August 2.

Blizzard said that it will make some substantial optimizations to the game, such as PvP and PvE modes that are more friendly to players, and increase handle support. It is reported that Diablo: Immortality is a world-class quality flagship jointly produced by Blizzard Entertainment and NetEase.

As Blizzard’s official mobile game and also a new work in the Diablo series, Diablo: Immortality inherits the style and worldview of the Diablo game, restores the battle experience and immersive exploration fun of the game, and is targeted at mobile platforms. A brand-new story plot and gameplay.

Thanks to TAA, MSAA, VRR and other brand-new technologies, Diablo: Immortality has achieved a screen performance comparable to that of the console on the mobile terminal. According to the official, Diablo: Immortality, the large to magnificent Westmar high wall and the nine open-world areas in the game, all perfectly restore the unique dark Gothic style, as small as skin textures and characters. The sweat on the face is carefully crafted, and after each monster is defeated in the battle, different special effects will be displayed.

Back to Blizzard’s mess, due to being accused of sexism and sexual harassment in IP development such as Call of Duty and World of Warcraft, Activision Blizzard employees started a strike last Wednesday, and the development of World of Warcraft stalled. The California Department of Fair Employment and Housing also filed a lawsuit against the company. Blizzard president J. Allen Brack, who spoke out of time and made it difficult to convince the public, has resigned.

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