Assassin’s Creed: Hall of Valor 1.2.1 will be launched today, check what’s new

Assassin’s Creed: Hall of Valor version update 1.2.1 will be launched at 8 o’clock tonight. In addition to a series of adjustments and repairs, it will also bring new skills and missing fish.

Official update instructions

“Version 1.2.1” will be implemented on Xbox Series X|S, Xbox One, PS5, PS4, Ubisoft Connect, Epic Games Store, Stadia and Amazon Luna on April 27, 2021.

Update file size and installation time:

  • Xbox Series X | S: 16 GB
  • Xbox One: 12.8 GB
  • PlayStation5: 5.5 GB
  • PlayStation4: 5-8 GB (depending on the region)
  • PC: 14 GB

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Full platform installation time: 8pm, Taiwan time.

  • Please note that the above time is only an estimate and may be changed at any time.
  • Let’s take a look at the most noteworthy changes in “Version 1.2.1”.

New content

  • Added support for the “Druid’s Fury” system, so that the game system will be ready before this expansion is launched on May 13 (the expansion will need to be downloaded separately on the launch date).

New skill

  • Ruthless Fury: When successfully performing a normal melee attack, you can ignore the interruption of the attack. This effect will have a cooling time of a few seconds.
  • The Eye of the North: When aiming with a bow, it will not lose balance due to attack. This effect will have a cooling time of a few seconds.
  • Uncontrollable anger: You can ignore the interruption of the attack while preparing to perform the off-hand parry or special attack. This effect will have a cooling time of a few seconds.

Game improvement

Other

  • A new game menu option has been added, allowing players to switch whether to enable the finishing touch cinematic lens.
  • Fixed an issue where players would not be able to face off with “Dag” after going to bed during the “Dark Tide” period.
  • Integrate missing fish species into the game: halibut (small), sturgeon (small), flounder (large), mackerel (large). Welcome to learn about the location of fish species through our discussion forum article.
  • The appearance of the costumes of “Bayek” and “Altaïr” can now be applied to other armors when using the equipment appearance modification function.

Balance

  • Extend the duration of the “Battle Cry” ability.
  • Fine-tune the “Fearless Jumper” to make it easier for players to jump from high places.
  • Fixed an issue where the percentages of specialization rates of “Death Spin” and “Guardian Spirit Bite” were abnormal.

Missions, world events, side actions

  • Fixed a number of issues that prevented players from completing the world event “Pig of Prophecy” in “Sent”.
  • Fixed an issue where “Agaricus muscaria” lacks the “Mystery” label.
  • Fixed an issue where players would not be able to complete the mission if they had obtained the brooch before the mission “The Sheriff Is Not Home” started.
  • Fixed an issue where the game would repeat the mission introduction lines when the player returned to “Raven Village”.
  • Now “Soma” will actually kill the traitor designated by “Evor” during the “Smelly of Betrayal” period.
  • Fixed a number of issues when fighting with “Fenrir”.
  • Fixed an issue where the player could not complete the task “Blood on the Stones” due to the inability to move the goods.
  • Fixed an issue that prevented “Evol” from interacting with NPCs and building owners in “Raven Village”.
  • Fixed an issue where the ability of “Mankind’s Best Friend” would still remain unlocked after the player completed the task “Little Trouble”.
  • Fixed an issue where the “Builder” during the mission “Defense Measures” prevented players from successfully completing the mission.
  • Fixed an issue where some NPCs would not be able to come to serve as guards when the player loaded the archive during the goal of “Break through the Second Gate of the Ragnar” mission.
  • Fixed an issue where players could not continue to advance the game progress or talk to “Landwe” after completing the “East Anglia” plot line.
  • Fixed an issue where players would not be able to trigger the mission “Lost Glory” if they found “Halfdan” before heading to the “Royal Hall”.
  • Fixed an issue where the objective of the mission “Kingmaker” was misplaced.
  • Fixed an issue where the quest “Riverbank Raid” would not be updated if the player spawned before the end of the raid teaching.
  • Fixed an issue where “Ever” would not be able to talk to “Van” if the player returned from any “Riverbank Loot” after obtaining all the “River Dee” clues.
  • Fixed an issue where players would not be able to update the mission “Unpopular” if they played against bandits when they arrived in England.
  • Fixed an issue where players would not be able to continue the investigation if they were attacked during the investigation of “The Lost Cauldron”.
  • Fixed an issue where players could not continue to operate after agreeing to express their views to “Hamptonshire”.
  • Fixed an issue that caused the player to be unable to obtain or use the “Eternal Spear” function abnormally.
  • Fixed an issue where players could kill “Sannivar” during the “Icing on the Cake” period.
  • Fixed an issue where players were unable to move specific shelves and obtain treasures when they were in the “Thief’s Den” in “Gloucestershire”.
  • Fixed an issue where the player could not trigger the next target after a battle between “Honorable Honor” and “Richwolf”.
  • Fixed an issue where players could not interact with “Landwe” after completing “Burning the Wicker Man”.
  • Fixed an issue where NPCs could not interact with “Evol” after completing the “Cambridgeshire” plot line.
  • Fixed an issue where players were unable to advance their progress due to the death of the quest NPC in “What do you plant for and what effect”.
  • Fixed an issue where the mission “The First Night of Savin Festival” could not be updated after the player talked to “Guna”.
  • Fixed an issue where the cutscenes of “Uninvited Guest” would be played during the attack.
  • Fixed an issue where “Evor” could talk to the old lady during the “Uninvited Guest” attack.
  • Fixed an issue where the mission could not be completed due to repeated lines in “Mysterious Berserker”.
  • Fixed an issue where the percentages of specialization rates of “Death Spin” and “Guardian Spirit Bite” were abnormal.
  • Fixed an issue where “Very” in “The Price of Wisdom” would not follow “Evol” after the bandit was killed, causing the mission to fail to complete.
  • Fixed an issue where the “Bard’s Elegy” NPC left the scene and the puzzle could not be solved normally.
  • Fixed an issue where players could not talk to “Ulweig “The Undead”” in “Hodafik”.
  • Screen, audio, animation
  • Fixed a number of screen, lighting and texture issues.
  • Fixed a number of abnormal sound effects.
  • River bank raid, Viking warrior, raid
  • Fixed a number of mold-piercing issues in “Riverbank Raid”.
  • Fixed a number of “Riverbank Raid” text anomalies.
  • Fixed a number of “Riverbank Raid” character or NPC animation issues.
  • Fixed an issue where the Warrior would be in a stagnant state before “Evor” entered the “Warrior Room”.
  • Fixed an issue where the helmet field would appear black after removing the “Viking Warband” helmet.
  • Now if not necessary, the “Viking Band” will no longer call for reinforcements casually. Now they are going to eat themselves!
  • Fixed an issue where “Exotic Goods” would not be stored in the inventory after the player returned from “Riverbank Raid”.
  • Improve the landing site and camp area of ​​the “Di River”.
  • Increase the depth of “Dihe” to prevent players from bottoming out.
  • Fixed an issue where “Viking Wars” would be in a daze after being lowered on the “Dihe” suspension bridge. How are they?!
  • Fixed an audio issue that caused “Fan” to repeat the recruitment line. After all, practice makes perfect, say it again!
  • Fixed an issue where the long ship would instantly appear in the “Seven River” after the player called the long ship. When plundering, every “moment” is really important, but this is a bit too much.
  • Fixed a number of issues that prevented players from progressing to the lower reaches of the “Seven River”.
  • Fixed a number of map warning scale issues during the “Riverbank Raid” period.
  • Fixed an issue where “Evor” started looting on land, and “Viking Band” could not join the looting in a timely manner.
  • Fixed an issue that caused looters to not attack guards. Who on earth invited these people?!
  • Fixed an issue where long ships could not enter the stealth state in certain areas of “Riverbank Raid”.
  • Fixed an issue where the mast on the ship would not be damaged when the ship was approaching the “Riverbank Raid” specific bridge.
  • Fixed an issue where the resurrection icon of the “Viking Wars” would disappear when “Evor” was too far away. Well, we cherish their memory…
  • Now the sea blockade of “Seven River” will no longer regenerate before the player leaves “Riverbank Raid”.
  • Fixed a number of issues that prevented players from being able to search multiple treasure chests during the “Riverbank Raid” period.
  • Fixed an issue where the wharf structure of the “Riverbank Robbery” was abnormal.
  • Fixed an issue where the map icon could not be displayed during “Riverbank Raid”.
  • Fixed an issue where the enemy could not spawn in the “Seven River” during the “Riverbank Raid” period.
  • Fixed an issue where the game’s soundtrack would suddenly be interrupted after the player searched a large treasure chest during a raid.
  • Fixed an issue where the system mistakenly planted “Saint George’s Holy Sword” as an axe. Grab it quickly!
  • Fixed an issue where players would not be able to obtain exotic goods and complete the target when the barracks were looted before the village due to rations.
  • Fixed an issue where the upper limit of exotic supplies was 1/1.

Games, battles, AI 

  • Now when the line starts to play, the animals in the perspective will continue to exist. See who is robbing the camera!
  • Fixed a number of issues with “Odin’s Vision”.
  • Fixed multiple viewing angle issues.
  • Fixed an issue where the game would show the “Valkyrie’s Dive” ability when the player previewed “Furious Trap” and “Shoulder Attack”.
  • Fixed a number of automatic navigation problems for long ships.
  • Now all animals will react normally in time when they are subjected to the “impact” power wave.
  • Fixed a number of issues that caused wild animals to not attack each other when they are affected by the “Furious Trap”.
  • Fixed an issue where the “light bow” combo status effect would remain active under certain conditions.
  • Fixed an issue where “The Raven” could not search for items normally.
  • Fixed an issue where the ability of “Man’s Best Friend” could not be applied to “Mad Believers” Even the female wolf “A wolf dog” is afraid of them…

World

  • Fixed floating issues of multiple objects.
  • Fixed an issue where multiple objects prevented “Evol” from entering the building.
  • Fixed a number of issues with “Evor”, NPC, or long ship clubs getting stuck.
  • User interface/head-up display
  • Fixed multiple user interface/head-up display issues.
  • Fixed a number of inaccurate text issues.
  • Fixed an issue where pop-up windows would not appear when purchasing items in the store.
  • Fixed a number of photo frame issues in photo mode.
  • Fixed an issue where the energy meter bar lacked the “long ship acceleration” icon.
  • Fixed an issue where the player’s skill energy would be exhausted instantly after using the “Long Ship Speed” skill twice continuously and uninterrupted.
  • Fixed an issue where players could not obtain items through the Animus store or mail after possessing “Berster” themed items on other platforms.
  • Fixed an issue where the appearance of “Color Raven” could not be applied to “Xining”.

System

  • The game now displays a notification when the progress cannot be saved.
  • (PC) Fixed the problem that the vertical synchronization (VSync) would be locked in the open state in the window mode.
  • (PS5) Now all trophies obtained on PS4 will be unlocked simultaneously on PS5. (The trophies include “Legend of Viking”, “Repay the debt of favor”, “As shown in the prophecy”, “Ancient Disorder”, “Skati’s Hobbies”, “Silent Vikings” and “Destiny Dice Card Champion”, They will indeed be unlocked based on whether the player has fulfilled the conditions.)
  • (PS4 / PS5) Fixed the problem that the sensitivity is too high when using the keyboard and mouse to play.

Performance and stability

  • Improve game performance and stability.

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